Agenda for Gaming


Gaming the Math Class Curriculum-Exploring Immersive Environment for Developing Math Skills, and Concept Development

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Agenda

1:00 – 1:15

Introductions

Frame the workshop

Meet each other

1:15-1:20

What is an Immersive

Environment/

1:30-2:15

Jumping off the Deep End

  1. www.mangahigh.com
  2. http://labyrinth.thinkport.org/www/educators.php
  3. http://ousd-ump.pbworks.com/w/page/25908904/May%2017%2C%202010 

2:15-2:25

 

Break

2:25-2:35

Share out

Talk with a shoulder buddy one + and one Δ

 

2:35-3:10

Game Site Exploration

A list to start you off Games and Math

3:10-3:15

Best practices

  • No free choice of websites-use your list of “approved web sites

  • No if you “complete your work you can….”

  • Follow-up with a learning log, quick write, or on line (Google doc, Wiki)

  • Tell me the steps you used to solve the problem, tell me every little step you did and why you think your answer is correct

  • Check with two other people (your learning group) and see if your answers are the same. If not, recheck your calculations and then write a persuasive paragraph to convince others you are right.

 

Interview with James Paul Gee

3:15-3:30

Evaluation

http://www.surveymonkey.com/s/NK7zDB8